Also added some nice hover/on click animations so that when the player holds down the mouse button it minimizes just a bit. ![]() Now, when a player picks a card, it travels to where the player will see it later on, giving them a much better sense of continuity and making how the game works a bit more obvious. This week I took a break from character design stuff and dug into user experience stuff. Updated rewards UI with trailing animations after choice Play as Reva: indiegame devblog indiedev art pixelart gaming OneStepFromEden weekly update We also just reached 300% on our Kickstarter with 10 days left! Both characters are still unfinished and will be different in the final game. I hope you have fun with Reva’s different play style. ![]() With some enemies it almost turns into a rhythm game where you have a short window to press E to reflect to the beat of the enemies attacks. One of the main differences though is the Reflector instead of Saffron’s 2 dmg auto-attack. Each of her spells also has a little game including diag beam trying to figure out the best angles to hit all the enemies, and Shield beam holds you in place while you try to line up as many enemies as possible, so there is a bit of timing involved in that. For Reva, one of them is moving as much as possible to gain shield through her item (Gain 1 shield whenever you move). OSFE is in large about the little mini-games you’ll be playing. I wanted her kit to show off the strength of shields, and their offensive power. ![]() This has to be achieved through just the sprites, starting spells and items. The second was to give her a unique playstyle that clearly differentiates her from Saffron. The first goal for Reva was for her to be fun to play. Instead of an auto-attack, pressing the weapon button brings up a short duration reflector that will send enemies attacks flying right back at them! Her kit revolves around balancing and managing her shield as a resource! To conserve her shield, she also has the ability to reflect attacks. ![]() Reva is a shield focused character, using it for defense as well as offense. One step from eden one step from eden one step from eden one step from eden one step from eden one step from eden one step from eden one step from eden one step from eden one step from eden one step from eden one step from eden one step from eden one step from eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden One Step From Eden OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE OSFE
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